Where is mewtwo in pokemon heart gold




















Suicune is seen in the following places and you must follow it if you wish to capture it. First, it will be found in the north of Cianwood City.

After you encounter it there, you will shortly find it outside the entrance of Mt. Mortar in Route Once you find it here, it will leave Johto and head to Kanto where you will see it in Vermillion City soon after you arrive. Next you will see it in Route 14 where it will escape for the final time to be found outside Bill's House in Route 25 after Misty has returned to her gym.

This is where you battle Suicune. If you defeat it and don't capture it, it will re-appear at the Burnt Tower when you beat the Elite Four. Articuno is one of the legendary birds of Kanto.

It is at the higher level of Level 50 so be prepared. Zapdos is one of the legendary birds of Kanto. It is also at the higher level of Level 50 so be prepared. Moltres is one of the legendary birds of Kanto. However, unlike the other two birds, Moltres is found in a completely different place. These orbs are found from Mr. With these orbs in hand, you need to head to a cave in Route 47, the Embedded Tower. They are at Level 50 so be prepared. User Info: Emi Ho-oh-on top of bell tower after beating the first 8 gyms Lugia-on whirl islands after beating all 16 gyms Entei and Raiku-roaming in the johto region after beating 8 gyms Moltres-in mt silver after beating 16 gyms articuno-in seafoam islands after beating 16 gyms zapdos-at the power plant after beating 16 gyms mewtwo-cerulean cave after beating 16 gyms suicune-at cerulean cape after completing a series of events User Info: woodpete Articuno - In Seafoam Island.

Zapdos - Outside Power Plant after getting all 16 badges. Moltres - In Mt. Mewtwo - In Cerulean Cave after getting all 16 badges. Oak, talk to Mr. Kyogre will be waiting to battle you. Mewtwo is in Cerulean Cave. Got get there head out of Cerulean city via the Route 24 bridge and hang an immediate left. Then Surf off the grass Southwards to the cave entrance.

In the cave head North and then surf up and left as far as you can go. Cerulean Cave The undeveloped cave is pitch-black inside, so using Flash is recommended. Surf, Rock Smash, and Rock Climb are also required to fully navigate the area.

Obtained at Cerulean Cave. Met at Level Ambrosia of Legends, the Mewtwo recipe is the answer to your query. Its power and effects depend on the item. TM57 Charge Beam 50 90 10 70 The user fires a concentrated bundle of electricity. It may also raise the user's Sp.

Atk stat. TM60 Drain Punch 60 5 -- An energy-draining punch. The user's HP is restored by half the damage taken by the target. TM61 Will-o-wisp -- 75 15 -- The user shoots a sinister, bluish white flame at the foe to inflict a burn. TM63 Embargo -- 15 -- It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. TM67 Recycle -- -- 10 -- The user recycles a held item that has been used in battle so it can be used again.

TM68 Giga Impact 90 5 -- The user charges at the foe using every bit of its power. The user must rest on the next turn. TM70 Flash -- 20 -- The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. TM71 Stone Edge 80 5 -- The user stabs the foe with a sharpened stone. TM72 Avalanche 60 10 -- An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the foe.

It causes paralysis if it hits. TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the foe. TM80 Rock Slide 75 90 10 30 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. TM82 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows.

TM83 Natural Gift?? The Berry determines its type and power. TM84 Poison Jab 80 20 30 The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. TM85 Dream Eater 15 -- An attack that works only on a sleeping foe.

It absorbs half the damage caused to heal the user's HP. TM86 Grass Knot?? The heavier the foe, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. The copy serves as the user's decoy. HM04 Strength 80 15 -- The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. It can also smash cracked boulders.

HM08 Rock Climb 90 85 20 20 A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. It may leave the target with a burn. Ice Punch 75 15 10 The foe is punched with an icy fist. It may leave the target frozen. Icy Wind 55 95 15 The user attacks with a gust of chilled air.

It also lowers the target's Speed stat. Trick -- 10 -- The user catches the foe off guard and swaps the foe's held item with its own. Thunderpunch 75 15 10 The foe is punched with an electrified fist. It may leave the target with paralysis. Zen Headbutt 80 90 15 20 The user focuses its willpower to its head and rams the foe. Snore 40 15 30 An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Swift 60 -- 20 -- Star-shaped rays are shot at the foe. Aqua Tail 90 90 10 -- The user attacks by swinging its tail as if it were a vicious wave in a raging storm. Mud-slap 20 10 The user hurls mud in the foe's face to inflict damage and lower its accuracy.

Signal Beam 75 15 10 The user attacks with a sinister beam of light. It may also confuse the target. Role Play -- -- 10 -- The user mimics the foe completely, copying the foe's natural ability.

Magic Coat -- -- 15 -- A barrier reflects back to the foe moves like Leech Seed and moves that damage status. Low Kick??



0コメント

  • 1000 / 1000